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3d animation autodesk5/20/2023 ![]() ![]() ![]() NVIDIA and Autodesk are collaborating to accelerate ray tracing in Arnold using RTX GPUs. This means more time waiting, and less time creating, when artists make a small change or view the model from a different angle. Ray tracing a single view of a 3D model using traditional CPU approaches can take minutes or more. At CES, we’re showing how GeForce RTX 2080 laptops help Maya and 3ds Max users tune and tweak their animations more quickly on the go thanks to the upcoming RTX-accelerated Arnold renderer. It lets content creators accurately simulate light, reflections, and shadows for more realistic movies, games, and online videos. Ray tracing has forever changed 3D animation. GPU-Accelerated Ray Tracing with Autodesk Arnold, Maya, and 3ds Max This week at the Consumer Electronics Show (CES) in Las Vegas, we’re demonstrating how we’re bringing hardware-accelerated ray tracing, AI-enhanced graphics, and advanced video processing to our new, thin and light GeForce RTX Max-Q laptops. Whether you create complex 3D animations or edit high resolution video, you will soon be able to do your best work on the go.
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